League of Legends gamers based in the Philippines are tense after it was identified that a malware used the clients’ CPU to mine cryptocurrencies.
League of Legends enjoys a fabulous fame in the online gaming market. As reported by Unranked Smurfs, the game “has an active player base of over 80 million monthly players. Or over 27 million players every single day”.
It seems that the impressive number of players has caught the attention of hackers as a cryptojacking script was identified using computer power to mine crypto assets on a Garena client.
A cryptojacking script is a sequence of code introduced on a website, in this case – a gaming client that allows illegitimate third parties to benefit from users’ CPU in order to mine cryptocurrency.
The malware was set to mine Monero (XMR) – one of the most favorite crypto assets marked by cryptojackers. Fortunately for the players, the problem was rapidly resolved and no users’ computer suffered, according to League of Legends- Philippines’ post on Facebook.
The gaming team apologized for the inconveniences created and pointed out that security is one of the key elements that developers call attention to.
However, cryptojacking generated a wave of perplexities about the ease with which a hacker can incorporate malicious code within a famous platform such as Garena. As reported by cybersecurity firm Symantec, the reason why cryptojacking takes place is the lack of entry barriers.
“The barrier to entry for coin mining is pretty low – potentially only requiring a couple of lines of code to operate – and coin mining can allow criminals to fly under the radar in a way that is not possible with other types of cybercrime.”